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Jon Clarke (Sikamikanico)
Aspiring Level Designer
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Kingdom | 4v4 Competitive map set in a idyllic castle environment.
Goliath | Arting a known and loved 4v4 competitive design
Escape from Reach | A 50% scale recreation of the Pillar of Autumn for Space Combat gameplay.
Boiling Point | Revised Halo Forge project to improve the core design of Eboda Temple.
Perilous | Halo Infinite Forge map designed for competitive play.
Eboda Temple | Halo Infinite Forge Map Made via a Sponsored Twitch Stream with Adobe and Halo.
Curfew | 4v4 asymmetrical map in a city environment for Halo Infinite.
"Precinct" - a design from Blaze Dillon on the Halo 5 sustain team for the ODST playlist in Halo 5.
Fever Pitch - 4 v 4 Asymmetrical map set in an ore processing centre.
Fate of the Morningstar - a PvP playspace based around a ship from Sea of Thieves
Eden Falls - a 4 v 4 map set in some overrun ruins.
Desertion - a 4 v 4 "Bridgework" style map.
Bulkhead - a 2 v 2 playspace focused on extra detail set on a spacestation in disarray.
Elixir - a 4v4 Asymm created in less than a day to show what Forge could do.
Old Salt - A 2 v 2 map set in an abandoned pirate cove.
Fever Pitch (Legacy) - An Asymmetric "Atrium" style map built for 4 v 4 Objective modes.
Elysium - The first foray into Halo 5's Forge mode
Infected Manor
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